Finally got this one completed tonight! ... For the third time. TT oTT
I'm usually of the mind set that it's best to move on from older works, but as this is an illustration for an as yet unreleased product I need it to be the best it can be.
I really need to double my efforts and get this thing finished before my skills hit a new spike in growth and I'm back at correcting this piece yet again. XD
Please don't forget to help out with sharing links to my works and if you really love what I'm aiming to achieve maybe consider becoming be patron too. ^ o^
Oh yeah the full scale image is up for early access in the Copper Tier section!
Just realized I never posted a clean ink set for the clothed and non clothed variants.
I even set it up so there can be just a topless (and or bottomless) variant.
Only the first of these final versions will be available to non patrons.
Which one do you like more??
The main body inks are complete!
Now I just need to do up the torn clothing she'll be wearing for the SFW variant.
Man I can't believe how long it took me to get that stupid arm to work.
Everything else came together so quickly. = o=
Really hate when stuff like that happens.
As this is to be a gallery piece I couldn't let myself settle for such a glaring imperfection.
I wanted to try and experiment on some Pulp Novella type colors for this pick. Was leaning towards a sickly green potentially. But we'll see what feels right on the day of. XD
Hope you all like it as much as I do so far.
I wish I could get stuff of this level knocked out in a single day.
Please be sure to leave me feed back on what you like so far, where ever you'd like. Do you like it? hate it? Love it? have a recommendation? I really would like to hear from my fans more often. Don't be shy thinking your not skilled enough to lend a proper critique. Sometimes an amateur can more easily pick out an odd bit of anatomy than the person whose been staring at it too closely for too long. XD
I liked the idea of utilizing a half body sewing mannequin to create something not quite standardized among monster types. A phantom like Banshee felt like a good direction to go.
This could be a fairly easy design to render too.
I'd would probably use a wire mesh for the head to give it the right shape but keep it hollow space. Some glowing lights inside for that jawa eye effect. For the cloak I'd like to utilize something thats reminiscent of human skin to up the creep factor.
The voice would be something I'd want to set up in such a way that the entire space is utilized for a 3D effect where it feels like its echoing from all over.
I didn't have a clear idea when I started this one but before long the idea of the Hecatoncheires came to mind and the concept continued to develop from there.
Given the scale of this creature I don't think that it would be practical to render it in physical form. But perhaps this one would be best suited for 3D projection mapping.
Do up a 3D animated model and make it feel like its inhabiting a space much larger than the actual proportions of the room. then later in the path should it collapse or be defeated could render a portion of the creature in physical form to give patrons a sense of its size.
I especially want to use 3D projection mapping to make the space feel much larger than it actually is. Then couple that with some 3D soundscapes and perhaps even smells.
I tend to not see or rather not hear of haunts utilizing scents to bring their creations to a new level. I'm not sure if there are effective ways to produce some of the creepier scents out there without needing to actually have stuff like rotted meat or blood about. Also would like to avoid having to clean up vomit. xD
Wasn't quite sure what I wanted to go with for this one initially but towards the end it all started to click together.
There are 4 primary phases to how these mannequins will progress in the haunt.
"Normal" = where things seem somewhat normal but the early stages of the haunt are apparent. The mannequins from this point are the ones from when the creator was trying his best to capture the most ideal human forms.
Deconstruction = Where the master having become frustrated with his own sense of inadequacy started to destroy all of his creations violently, perhaps at some point loosing his ability to tell his creations apart from the staff working within his manor and dragging them into the violence.
Experimentation = The point where the creator started adding animalistic features to his creations seeking some new form of inspiration to be his muse, at some point using human bases to speed up the process.
The Arcane = the point were his experimentations with science/magic cross the threshold and give physical form to demonic entities from some other plane of existence. loosing a new form of abomination into the world.
This particular one would come from the deconstruction period. Where more of the haunted/possessed mannequins come from.
Almost finished a second mannequin today, it still needs some cleaning up tho will finish it up tomorrow, a stage 4 abomination. :D
New Haunted Mannequin concept! I tried to keep the concept to parts that might normally be available to a mannequin. I wonder now what some creative uses of a Sphynx theme could be in a haunted house?
Like what sort of riddle might she provide and how to reward beating the riddle? With candy? or maybe access to an additional path in the haunt? Hrmm much to think about.
I think simple animatronics might be best to render this creature, given how it might be more difficult to put a person in there. though if its larger than normal maybe could open up some unique options to raise the creep factor.
Mnrrg after another almost 12 hour session I've finally completed this piece.
My eyes feel like their melting. TT oTT
I'm really happy with how it came out. I do regret that it feels a bit stiff, but that's partially due to my still exploring the design and really wanting to have a good sense for their anatomy before doing anything that would distort their form too severely through forced perspective.
The False Mermaid can actually close her mouth completely without baring her teeth and when she does she's able to close her lips up showing off just her human ones with the monster lips tightly pursed shut to the point of seeming like a vague crack in her visage.
The True Mermaid also has similar such teeth though she cant open her jaw line to nearly such an extreme.
Story wise the 2 are trapped in a rather large research facility but despite the limited space the powers that be are powerless to bring down the False Mermaid without killing the True Mermaid, ash she willingly puts herself in the line of fire to protect the False, just as much as the False will viciously lash out at any soldiers or machines who try to get near them.
Werewolves would be little more than popcorn to this hulking abomination thankfully for them she exists far into the future of the world of Crimson Dames, in a time when mankind was finally starting to grasp the full extent of the lost technology and how to advance it to their cause.
I'll be posting it up to the Perilous Quest Gallery tomorrow as well and cast her out into the depth of the internet to see what shinies she can catch for me. ^ o^
I'd really love to hear what you all think of them and how they came out.
Still waiting on Dragon Shield to contact me about my current assignment, but they were moving house recently so I didn't want to bug them, I'll likely be starting up those projects this Monday but in the meanwhile I'll see if i cant advance the shewolf comic forward another page or so.
another 11 hour work day and shes really starting to come together now.
I can imagine her having some sort of crazy deep bellow and or a high pitch squeal that could shatter glass.
I suddenly want to rewatch Blue Submarine No. 6, which now that I think about it is a major subconscious source of inspiration for this character.
I apologize to my regulars for not playing videos in my streams lately. my followings growth has be come so stagnant of late that I'm looking to try something new to better advertise my work.
The plan is that I'll get clean footage and go back and edit it into a video later to post on youtube.
Issue is I need to throw down like 20 bucks for the for the 2 primary apps I'd need to get the work done from Adobe, and I just can't afford it at the moment.
Also I need to apologize for any troubles you might have accessing the member pages at the moment. Seems that my business account with weebly has expired and until i reup for the month I just wont have access to the higher level features the site is supposed to have.
I stayed up too late layering these flats in. I'm still contemplating if I shouldn't censor this piece in some way, but really the true version should be the version seen here.
I'll play up the lighting to make it look like they've been spotted by a flood light.
The True Mermaid will have a brilliant glow about her, were the False will have more subdued glowy bits like a deep sea creature.
I wonder how many have actually caught on that the True Mermaid only has 1 arm.
Tell me what you all think so far and please help share them around the web and help improve the number of supporters available. ^ _^
Mnrrrg I really messed up my sleep schedule getting the inks and flats for this complete :\
Hehe, seeing a pick of the Monstress I designed for the novella I'm kind of imagining now what would happen if the 2 monsters met.
I'm pretty sleepy at the moment tho so I must deactivate for the now. :p
Tell me what you think so far though I'm eager to know. :D
Most of the False Mermaid was completed today, should be able to finish up the inks tomorrow.
Need to put in some more details into the hair, some more scars here and there, perhaps some harpoons hanging out somewhere.
Trying to think of what a good way to censor the dreaded teets that would bring down the entire piece. I'm still not too certain about the positioning of the False Mermaid's eyes just yet. Will likely change up the hair and arm position for the true mermaid some.
Tell me what you think of them overall so far. ^ _^
Color wise the True mermaid will be a pale almost glowing white where the False Mermaid has a more bluish skin, will also add some glowy bits here and there. I'm thinking that I'll likely use multiple light sources like some sort of strobe light, as if their being monitored. and really play with the light and shadows.
Please don't forget to share with others to help spread the word. ^ _ ~