Still refining various movements and timing to get everything moving as smoothly as possible.
I left the bones on for this WIP so peeps can have a better sense of how nightmarish this process has been. Over 160 bones controlling the hairs movment that has to be manipulated individually.
I still need to track down some good music and sound effects to layer in to really pump up the atmosphere.
The main animation should be complete any day now. I'll go back and put the finishing touches on the Double Shewolf too, since I figured out some techniques that will make finishing that one much easier too.
Once this is complete tho I'll be holding a couple Roll For Loot contests as well as offering some sketch rewards for my Gold tier Patrons who've stuck with me so diligently through these difficult times.
Oh yeah I made a Mind's account recently to try and branch out my reach a bit more.
It's got some pretty interesting features. It has this set up where you can earn credits for interactions that help strengthen the network. Which can be converted to crypto currencies and eventually local currencies.
I'm interested in seeing what migrating my website to their infrastructure could do for my audience growth. Would be especially interesting if it would mean that interactions with my website could be translated into tokens.
Lotta research to do still. Even tho it's been around for about a decade its still in the early growth phases and the code ever improving. I highly recommend peeps branch out there too, especially the rising artists among us. ^_ ^
It's a great time to jump on board now, lots of new indie creators expanding their brands there. where your voice is more easily heard. Help cultivate the feed you want for social interactions.
In case your interested heres my referral link. I'll be sure to follow back if you do. Hrmm perhaps I should work signing on there as a means for peeps to gain an additional sketch request in the near future.
Deeply sorry for the delay in updates of late!
Mnrrg this is taking so much longer than I expected it to.
Just want this to look as awesome as possible.
In the end tho quantity tends to outsell quality by a mile.
As its pretty darn close to looking complete now I didn't want to share the full sized image at this stage less people start saving it and the wrong version gets reshared.
so here are some highlights of how its coming along. ^o ^
And this will be animated similar to how I did the previous piece too, which I actually still need to put the finishing touches on, just been running low on energy again. >. <
Please be sure to share where ever you can, need all the help I can get with expanding on my pool of supporters. ^o ^
Sorry for not getting more in between updates made. Do people prefer slower updates or more frequent ones?
I get so little feed back these days that I'm not sure what people like anymore. :\
Flats are mostly down, and am working on the shadow layers now and some light lighting to use as a guide. Still a ways to go.
Sadly my sleep schedule shifted forward again by some 4 hours. Suuuuper annoying. I still need to finish the Double Shewolf animation. This will be animated in a similar way but should go much quicker as its composed of far fewer parts that will need to be adjusted and matched up.
Hows the mood feel so far overall? might need to change the colors of her gear off to the side there, as it feels like it clashes at the moment.
I'm really digging it overall tho. Might look into writing a short story for this one. describing the changes and emotions.
Tell me what you think tho!
Inks are coming along nicely! I'm going to see if I can't do something with this in Spine Esoteric too but will set it up so that I don't need to break it down quite so much. Which should save me a lot more time.
Hair will be an issue tho, will probably have to break that down deeper, and probably that back arm and hand. Which is why I saved the hair for last :p
Wont be able to post anything new for some days as I'll be kidnapped. Make sure you all stay safe over the holidays and especially stay informed!
\ ^_ ^
Was just randomly sketching after knocking out a bunch of Birthday requests that piled up on me. and really liked how this pose was coming along.
The amazing Wereworld helped me out with a quick draw over that helped me to better zero in on how to portray the anatomy.
The final version is a mixture of the 2.
Concept is that she was a soldier or guard of some sort who had been infected, and attempted to destroy herself before she could become a threat to her loved ones.
Not realizing that major self inflicted wounds causes the body to go into an immediate out of cycle shift, locking out her human mind to protect itself.
Causing a sort of wild berserker mode. Whats worse is with the sword embedded into her body she wont be able to shift back into human form. Becoming a true monster.
Spine program kept crashing on me yesterday really bad, I realized its because the back up system had filled up with quick saves and was causing the system to crash so cleaned that up and it didnt crash on me once today!
Now mind you this isn't close to being finished yet. Today I got the meshes for the breast and torso completed and animated.
The timing for the breasts feels a tad off still, but the abs have a nice subtle bounce to them. Will probably tackle the tail tomorrow so it doesn't look so static. Add some bones a mesh for both parts, that way it can sway more dynamically.
Still need to get all the long fur parts meshed and animated. Then figure out some additional movements and reactions for them. ^o ^
Would love to hear what you think tho, and if you have any suggestions or crituques please by all means send them my way! (Easiest over Discord) (Join the server!) ;D
Took a bit to get this looking as smooth as it does, but I'm really digging it! :D
She just wants to snuggle, but she don't.
Will keep practicing with spine and making more animations while I do some non novella related pics for the near future.
I'm working towards a massive shift in my approach to Crimson Dames that should hopefully take my work to a whole other level, and dramatically set my works apart from those working within the same niche subgenre. :p
I'll get more details out in an upcoming Raven Roundup (formerly Raven Weekly)
Mnrrg I'm moving so slowly! Yo Y
Been dealing with an intense lack of energy due to depression and various other maladies that have crippled my progression with this piece.
I've succeeded in getting the main body to be segmented in such a way that it should look seamless when its animated.
It wont have a huge amount of movement but I'm hoping that it will have a really interesting affect seeing her with an idle breathing animation.
Was really hoping to have this done before Halloween but its feeling like that wont be achievable.
Debating if I should switch to the animation once the body is complete or to do the background first so that it at least looks good as a static piece.
Oh yeah need to add the shredded clothing too.
Which route would you like to see me take with it?